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Arjan



Posts : 13
Join date : 2013-06-02
Location : Netherlands

PostSubject: Application   Sun Jun 09, 2013 5:19 am

Hello.

I'm Arjan, a 35 year old male from the Netherlands.
Rct is a hobby of mine, i'm not a serious park fanatic, but i do like to visit a park every once in a while.
My strong points in rct are: Architecture, innovation, interaction and landscaping.
I'm also an object editor and have already made some fine objects.

Here's a screen of those objects.

http://i81.servimg.com/u/f81/18/35/18/91/scr312.jpg

And this is my latest creation that still needs a little refinement.

http://i81.servimg.com/u/f81/18/35/18/91/scr511.png

I'll show some of my rct work soon.
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K0NG
RCT-Pro Member
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Posts : 10
Join date : 2013-05-31
Location : Sunny So Cal

PostSubject: Re: Application   Mon Jun 10, 2013 7:10 pm

See, that wasn't so hard now, was it? cheers

I'm actually looking forward to seeing some of your RCT work (I can't see half of what's posted at NE) and see what you're capable of.

I DID however, have someone upload your object 'bench' for me and I can honestly say that some of them aren't bad at all. Just realize that, as far as creating objects, that it takes a while to figure out what works with the graphics of RCT and what doesn't. You seem to have a good grasp of alignment....which is something that MANY before you somehow never figured out. So, that's a good start.

You mentioned "innovation" there......care to elaborate?
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Arjan



Posts : 13
Join date : 2013-06-02
Location : Netherlands

PostSubject: Re: Application   Tue Jun 11, 2013 12:32 am

It wasn't hard at all to do it like this.
That first post was only sarcasm and it wasn't that rude.

I'll post some screens later today, from my accolades and my current project.

Do you have the latest objects?
Because some of them have been remodeled to near perfection.
I've learned a lot while editing, so i had to correct some beginners mistakes, that i just couldn't get right at the time.
I can also post my latest objects and the fixed ones over here.
Many objects are also designed to break away from the rectangular shapes in rct, but you've probably noticed that already.

About the innovation... that's mentioned by other users when viewing my work and releases.
It's the out of the box ideas that i come up with, i guess.
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Arjan



Posts : 13
Join date : 2013-06-02
Location : Netherlands

PostSubject: Re: Application   Thu Jun 13, 2013 6:55 am

Good.

Finally some time to advertize myself.

I'll post some pics from parks / designs that i've released on NE.

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Arjan



Posts : 13
Join date : 2013-06-02
Location : Netherlands

PostSubject: Re: Application   Thu Jun 13, 2013 7:04 am

Sorry for the double post, im not so familiar with this forum yet.









This is my current project that i'm working on.



About obj editing btw. The first thing i thought about when starting it, was to always work from the original textures and shapes.
And persistence is a must, if you want to get an object right.

I hope ya'll like the screens so far.
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YNNK04
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Posts : 20
Join date : 2013-05-27

PostSubject: Re: Application   Fri Jun 14, 2013 7:17 am

Yeah, I like it. We'll discuss your membership Smile
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Arjan



Posts : 13
Join date : 2013-06-02
Location : Netherlands

PostSubject: Re: Application   Fri Jun 14, 2013 8:02 am

Good, that's nice to hear. Smile
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K0NG
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Posts : 10
Join date : 2013-05-31
Location : Sunny So Cal

PostSubject: Re: Application   Sat Jun 15, 2013 2:47 pm

Arjan wrote:
Quote :
Sorry for the double post, im not so familiar with this forum yet.
 That's ok, we aren't either No

Quote :
About obj editing btw. The first thing i thought about when starting it, was to always work from the original textures and shapes.
And persistence is a must, if you want to get an object right.
 Persistent testing is a must...nothing worse than poorly aligned or mismatched objects. And you always want them to fit the graphics of RCT too. There are a lot of objects out there that, no matter how great they might be, simply don't look right in game.

Quote :
I hope ya'll like the screens so far.
 Aside from some of your choices of foliage objects (as mentioned above...some objects just don't look right in game) there's definitely some serious potential there.


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Arjan



Posts : 13
Join date : 2013-06-02
Location : Netherlands

PostSubject: Re: Application   Sun Jun 16, 2013 6:30 am

Thanks, i've got more to show in the future.

I agree with you that there are a lot of shitty objects out there that don't match with the original items.
But i'll be maintaining the good ones. Wink
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Arjan



Posts : 13
Join date : 2013-06-02
Location : Netherlands

PostSubject: Re: Application   Tue Feb 18, 2014 1:01 am

Don't know if anyone reads this, but Kong send me an e-mail regarding my membership here.
I still don't have acces to all the forums here, so i don't know how to respond to his mail.
I'm still an object editor and i wouldn't mind to be a 'full' member here.
For now, i'll await a response.

Thanks.

Arjan.
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